Games

All our game servers are flexibily priced, you can rent a game server by the hour! No long term contracts, no commitments.

Game server prices per hour for
Game 8 players 16 players 32 players 64 players
Call of Duty 4: Modern Warfare $0.40 $0.75 $1.30 --
Counter Strike 1.6 $0.30 $0.40 $0.60 --
Counter-Strike: Source $0.30 $0.40 $0.60 --
Left 4 Dead 2 $0.30 -- -- --
Minecraft $0.40 $0.75 $1.30 $2.20
Team Fortress 2 $0.30 $0.40 $0.60 --

Call of Duty 4: Modern Warfare

Call of Duty 4 features team-based and deathmatch-based multiplayer modes on various maps. Each mode has an objective that requires unique strategies to complete. Players can call in UAV reconnaissance scans, air strikes, and attack helicopters, when they achieve three-, five-, and seven-enemy kill streaks respectively. A game ends when either a team or player has reached a predefined number of points, or the allotted time expires in which case the team or player with the most points wins. If the points are even when the time expires, Sudden Death mode is activated in which there is no re-spawning and the team who either has the last man standing, or achieves the objective first are the winners. If the player is in either of the two matches, then there is an Overtime match, in which the next team to win is rewarded the victory.

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8 players $0.40/hour 16 players $0.75/hour 32 players $1.30/hour

Counter Strike 1.6

Counter-Strike is a first-person shooter in which players join either the terrorist team, the counter-terrorist team, or become spectators. Each team attempts to complete their mission objective and/or eliminate the opposing team. Each round starts with the two teams spawning simultaneously. Standard monetary bonuses are awarded for winning a round, losing a round, killing an enemy, being the first to instruct a hostage to follow, rescuing a hostage or planting (Terrorist)/defusing (Counter terrorist) the bomb.

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8 players $0.30/hour 16 players $0.40/hour 32 players $0.60/hour

Counter-Strike: Source

Counter-Strike: Source is a remake of Counter-Strike, and retains its team-based objective-oriented first-person shooter style gameplay. The aim of playing a map is to accomplish a map's objective: defusing the bomb, rescuing all hostages, or killing the entire opposing team. The ultimate goal of the game is to win more rounds than the opposing team. Once players are killed, they do not respawn until the next round on most servers. This gameplay feature distinguishes Counter-Strike from other first-person shooter games, where players respawn instantly or after a short delay.

Start a server:

8 players $0.30/hour 16 players $0.40/hour 32 players $0.60/hour

Left 4 Dead 2

Left 4 Dead 2 is set during the aftermath of an apocalyptic pandemic, and focuses on four survivors fighting against hordes of the infected, who develop severe psychosis and exhibit zombie-like tendencies. The survivors must fight their way through levels, interspersed with safe houses that act as checkpoints, with the goal of reaching a rescue vehicle at the campaign's finale. The gameplay is procedurally altered by an artificial intelligence engine dubbed the "Director" that monitors the players' performance and adjusts the scenario to provide a dynamic challenge.

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8 players $0.30/hour

Minecraft

Minecraft is focused on creativity and building, allowing players to build constructions out of textured cubes in a 3D world. The gameplay has two principal modes: Survival, which requires players to acquire resources themselves and maintain their health and hunger; and Creative, where the player has an unlimited supply of resources, the ability to fly, and no concept of health or hunger. A third gameplay mode, named Hardcore, is essentially the same as Survival, but the difficulty is locked on the hardest setting and respawning is disabled, forcing the player to delete his or her world upon death.

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8 players $0.40/hour 16 players $0.75/hour 32 players $1.30/hour 64 players $2.20/hour

Team Fortress 2

Team Fortress 2 is focused around two opposing teams, Reliable Excavation & Demolition (RED) and Builders League United (BLU) competing for a combat-based principal objective. Players can choose to play as one of nine classes in these teams, each with his own unique strengths, weaknesses and weapons. Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players. They include the time spent playing as each class, most points obtained and the most captures or objectives achieved in a single life. Persistent statistics tell the player how he or she is improving in relation to these statistics, such as if a player comes close to his or her record for the damage inflicted in a round.

Start a server:

8 players $0.30/hour 16 players $0.40/hour 32 players $0.60/hour